Objects of this type can be used to send signals between threads.
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#include <mipsignalwaiter.h>
List of all members.
Public Member Functions |
| bool | init () |
| | Initialized the object.
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| void | destroy () |
| | Destroys a previously initialized signalling object.
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| bool | waitForSignal () |
| | Waits until somewhere else a signal is generated.
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| bool | signal () |
| | Generates a signal.
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| bool | clearSignalBuffers () |
| | Clears the signalling buffers; this returns the object to its state right after initialization.
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| bool | isInit () |
| | Returns true if the object is already initialized, false otherwise.
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Detailed Description
This kind of object can be used to send signals between threads. For example, soundcard input plugins use such an object to indicate when a new block of sound data is available.
Member Function Documentation
| bool MIPSignalWaiter::clearSignalBuffers |
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| ) |
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| void MIPSignalWaiter::destroy |
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| ) |
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| bool MIPSignalWaiter::init |
( |
| ) |
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| bool MIPSignalWaiter::isInit |
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| ) |
[inline] |
| bool MIPSignalWaiter::signal |
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| ) |
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| bool MIPSignalWaiter::waitForSignal |
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| ) |
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The documentation for this class was generated from the following file: