EMIPLIB
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A simple 3D audio component which only takes the distance between participants into account. More...
#include <mipaudiodistancefade.h>
Public Member Functions | |
bool | init (real_t cutOffDistance=50.0) |
Initialize the component. | |
bool | destroy () |
Clean up the component. |
A simple 3D audio component which only takes the distance between participants into account. The compontent accepts and produces floating point raw audio messages.
bool MIPAudioDistanceFade::destroy | ( | ) |
bool MIPAudioDistanceFade::init | ( | real_t | cutOffDistance = 50.0 | ) |
This function initializes the component.
cutOffDistance | Specifies the distance (in meters) beyond which audio information is ignored. |