2009 - 2010

Courses

  • Computer Graphics I: exercises + project + lecture on "OpenGL"

Bachelor Theses

  • Joost Vangoidsenhoven: Automated Interior Design
  • Lambrechts Kristof (Antwerp University): Rendering of Diamonds
  • Debbie Festraets: Calibrating a Screen and Unfocussed Camera
  • Jan Anthonissen: Real-time Rendering With Lightfields as Environment Map
  • Jeroen Put: Accurate Rendering with Lightfields as Environment map

Master Theses

  • Bart Swennen: Structured Light

2008 - 2009

Courses

  • Computer Graphics I: exercises + project + lecture on "OpenGL"

Bachelor Theses

  • Arno Barzan: Active Refocusing of Images and Videos
  • Nick Michiels: Augmented Reality for Workbenches
  • Debbie Festraets: Calibrating a Screen and Unfocussed Camera
  • Sibrand Staessens: Auto Corrected Projection
  • Robin Marx: Gestures in Motion

2007 - 2008

Courses

  • Computer Graphics I: exercises + project + lecture on "OpenGL"

Master Theses

  • Rembert Vanloffeld: Vision Based Sports Analysis

2006 - 2007

Courses

  • Computer Graphics I: exercises + project
  • Architecture and Algorithms for Computer Games: lecture on "Introduction to Graphics Hardware and GPUs"

Bachelor Theses

  • Walter Brebels: Light Transport for Participating Media

Master Theses

  • Jo Gielis: Mesostructure From Specularity Using a Raster Display and a Digital Camera
  • Niels Schroyen: Efficient Rendering of Natural Objects
  • Stijn Brouwers: Multi-view Depth Estimation
  • Tom Cuypers: Multi-camera System for Computer Games

2005 - 2006

Courses

Bachelor Theses

  • Leon Denis: Study and Implementation of Hidden Surface Removal Techniques
  • Walter Brebels: Light Transport for Participating Media

Internships

  • Ief Segers, Leon Denis, Rembert Vanloffeld and Walter Brebels: Extending Quake III
  • Tom Cuypers: Single-Camera System for Interactive Videogames