Interactive setups we have build and, in most cases, deployed.
ARCHIE mobile museum guide
Award winning collaborative game to be used on mobile guides for the Gallo-Roman museum in Tongeren. This setup is live at the museum and schools can as for a reservation of the system. ARCHIE won the SWIFT award in 2007. Find more on the iDiscover website or the website of the Gallo-Roman Museum
People involved: the idiscover team
Virtual graffiti setup that replaces the traditional spraycan with a tracking system (based on infrared tracking and Arduino hardware) and a rear-projected canvas. Provides a realistic replacement for traditional tagging. This setup was deployed for the first time at the 2010 edition of the Pukkelpop music festival (60.000 visiters a day, 3 days long). At this festival, it succesfully served over 1.000 users , including several professional graffiti artists and taggers. Find more on the Expression Wall on its Facebook page
People involved: Benji Mommen, Joris Geron, Peter Quax, Johannes Taelman, Kris Luyten
Award winning prototype that allows toddler to post twitter messages, directed to their family members, using a physical interace. The physical interface is a typical Fisherprice activity center. Though this was merely an experiment and a prototype, people tend to take this all a bit too serious. Find more on Twoddler on its website (please read the disclaimer).
People involved: Gert Vos, Bart Swennen, Peter Quax, Johannes Taelman