A workshop of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems

June 20, 2010, Berlin, Germany

Program

09:00 - 10:00Opening & coffee
10:00 - 10:15Introduction by organizers
10:15 - 10:451-min introductions
10:45 - 11:30Paper session 1
11:30 - 11:45Break
11:45 - 12:30Paper session 2
12:30 - 14:00Lunch
14:00 - 14:45Paper session 3
14:45 - 15:00Break
15:00 - 15:30Paper session 4
15:30 - 17:00Breakout session
17:00 - 18:00Plenary discussion on breakout results, future plans and conclusion

Contributions

  • Paper session 1
    1. Stefan Bachl, Martin Tomitsch, Christoph Wimmer, Thomas Grechenig; Challenges for Designing the User Experience of Multi-touch Interfaces.
    2. Georg Kaindl; Towards a flexible software framework for multi-touch application design.
    3. Dietrich Kammer, Mandy Keck, Georg Freitag, Markus Wacker; Taxonomy and Overview of Multi-touch Frameworks: Architecture, Scope and Features.
  • Paper session 2
    1. Michael Ameling, Philipp Herzig; FraMuS - An Adaptive Framework for Multi-Touch Screens.
    2. Raphael Wimmer, Fabian Hennecke; Everything is a Window: Utilizing the Window Manager for Multi-Touch Interaction.
    3. Oscar Ardaiz, Ernesto Arroyo, Valeria Righi, Oriol Galimany, Josep Blat; Distributed virtual collaborative environments with Multitouch support: Implementation and Experiences.
    4. Micha Block, Jasmin Link, Alexander Phleps; Design Patterns for Multitouch-TUIs.
    5. Oliver Schmid, Agnes Lisowska, Michèle Courant, Béat Hirsbrunner; Robust and reliable solutions for middle cost large multi-touch displays.
  • Paper session 3
    1. Florian Echtler, Gudrun Klinker, Andreas Butz; Features, Regions, Gestures: Components of a Generic Gesture Recognition Engine.
    2. Erwin Aitenbichler, Dirk Schnelle-Walka; An Extensible Architecture for Multitouch & Pen Interactive Tables.
    3. Uwe Laufs, Christopher Ruff, Jan Zibuschka; MT4j - A Cross-platform Multi-touch Development Framework.
  • Paper session 4
    1. Mark Bolas, Logan Olson, Joe Osborn, Niko Bolas; Design Approach for Multi-touch Interfaces in Creative Production Environments.
    2. Ole Smørdal, Anthony Perritano, Idunn Sem; Multi context, multi representation, multi touch.
    3. Jan Derboven, Dries De Roeck, Mathijs Verstraete, David Geerts, Dirk De Grooff; Low-Fidelity Prototyping for Multi-Touch Surfaces.
Page last modified on June 17, 2010, at 12:32 PM