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CUBASE    PRG   297758   20-07-06   12:55pm
Publications
457812 bytes used in 14 items.

Self-Similarity Based Compression of Point Clouds, with Apllication to Ray Tracing PDF


Authors: Erik Hubo, Tom Mertens, Tom Haber and Philippe Bekaert
Type: Full Paper
Conference Name: The 2007 Symposium on Point Based Graphics
Conference Location: Prague, Czech republic
Date: 2 Sept - 3 Sept 2007

Abstract

    Many real-world, scanned surfaces contain repetitive structures, like bumps, ridges, creases, and so on. We present a compression technique that exploits self-similarity within a point-sampled surface. Our method replaces similar surface patches with an instance of a representative patch. We use a concise shape descriptor to identify and cluster similar patches. Decoding is achieved through simple instancing of the representative patches. Encoding is efficient, and can be applied to large datasets consisting of millions of points. Moreover, our technique offers random access to the compressed data, making it applicable to ray tracing, and easily allows for storing additional point attributes, like normals.