Publications
2009
- "Virtual Interactive Communities: Capita Selecta in Multi-disciplinary Demand-driven Research" . Peter Quax, Frank Van Reeth, Wim Lamotte. Proceedings of 2009 International Conference on CYBERWORLDS. Bradford, UK.
- "Practical and Scalable Transmission of Segmented Video Sequences to Multiple Players using H.264" . Peter Quax, Fabian Di Fiore, Panagiotis Issaris, Wim Lamotte, Frank Van Reeth. Submitted to the Second International Workshop on Motion in Games 2009.
- "ALVIC-NG : State Management and Immersive Communication for Massively Multiplayer Online Games and Communities" . Peter Quax, Bart Cornelissen, Jeroen Dierckx, Gert Vansichem, Wim Lamotte. Journal on Multimedia Tools and Applications, Special Issue on Massively Multiplayer Online Games. Volume 45, Issue 1 (2009), Page 109. Springer.
- "Efficient distribution of Emotion-related Data through a Networked Virtual Environment Architecture" . Peter Quax, Fabian di Fiore, Wim Lamotte, Frank Van Reeth. Computer Animation and Virtual Worlds, John Wiley, ISSN 1546-4261, Jan. 2009.
2008
- "A Flexible and Extensible Architecture for Visibility Culling" . Miquel A Rujula, Jeroen Dierckx, Tom Jehaes, Peter Quax, Wim Lamotte and Peter A. Palmer. Proceedings of the Sixth International Conference on Game Design and Technology (GDTW 08). Liverpool, UK.
- "Applying Conference-based Audio Communication in a Networked Virtual Environment Architecture" . Peter Quax, Gert Vansichem, Wim Lamotte. Technical Report TR-UH-EDM-0801.
- "Conveying Emotions through Facially Animated Avatars in Networked Virtual Environments" . Fabian Di Fiore, Peter Quax, Cedric Vanaken, Wim Lamotte, Frank Van Reeth, Proceedings of Motion In Games (MIG08), Lecture Notes in Computer Science LNCS series, Springer, ISSN 0302-9743, Jun. 2008.
- "Large-scale Networked Virtual Environments - Architecture and Applications" . Wim Lamotte, Peter Quax, Eddy Flerackers. Proceedings of the TERENA 2008 conference. Bruges, Belgium. June 2008. Also accepted for publication in the Campus-Wide Information Systems journal 2008.
- "Large-scale Networked Virtual Environments - Architecture and Applications" . Wim Lamotte, Peter Quax, Eddy Flerackers. Campus-Wide Information Systems Journal. Volume 25, issue 5, pages 329--341. ISSN 1065-0741
- "ALVIC vs the Internet : Redesigning a Networked Virtual Environment Architecture," . Peter Quax, Jeroen Dierckx, Bart Cornelissen and Wim Lamotte. The International Journal on Computer Games Technology, special edition on Networked Games. Volume 2008 (2008), Article ID 594313, 9 pages
- "Dynamic server allocation in a real-life deployable communications architecture for networked games." . Peter Quax, Jeroen Dierckx, Bart Cornelissen, Gert Vansichem and Wim Lamotte. Proceedings of the seventh annual Workshop on Network and Systems Support for Games (NetGames 2008). Worcester, Massachusetts, USA. October 21 - 22, 2008.
- "Efficient Transmission of Rendering-Related Data Using the NIProxy". Maarten Wijnants, Tom Jehaes, Peter Quax, Wim Lamotte, Proc. of EuroIMSA 2008, pp. 162 - 169, Acta Press, ISBN 978-0-88986-727-7 / 978-0-88986-728-4, Mar. 2008.
- "An Interactive 3D Mobile City Guide Supporting User Driven Content Generation". Tom Jehaes, Jeroen Dierckx, Peter Quax, Wim Lamotte, Greet Jans, Proc. of EuroIMSA 2008, pp. 194 - 201, Acta Press, ISBN 978-0-88986-727-7 / 978-0-88986-728-4, Mar. 2008.
2007
- "An Architecture for Large-scale Virtual Interactive Communities" . Peter Quax. PhD Thesis. Transnationale Universiteit Limburg. July 2007
2006
- "On the applicability of Remote Rendering of Networked Virtual Environments on Mobile Devices" . Peter Quax, Bjorn Geuns, Tom Jehaes, Gert Vansichem, Wim Lamotte, Proceedings of the International Conference on Systems and Network Communications, IEEE, Oct. 2006.
2005
- "Mobile Extensions for a Multi-User Framework Supporting Video-Based Avatars". Peter Quax, Tom Jehaes, Maarten Wijnants, Wim Lamotte, Proc. of IMSA 2005, Aug. 2005.
- "Bridging the Gap between Fixed and Mobile Access to an Audio/Video-Enabled Large-Scale NVE". Peter Quax, Maarten Wijnants, Tom Jehaes, Wim Lamotte, Proc. of WTAS 2005, Jul. 2005.
- "Adapting a Large Scale Networked Virtual Environment for Display on a PDA". Tom Jehaes, Peter Quax, Wim Lamotte, Proc. of ACE 2005, Jun. 2005.
- "Exploiting Proxy-Based Transcoding to Increase the User Quality of Experience in Networked Applications". Maarten Wijnants, Patrick Monsieurs, Peter Quax, Wim Lamotte, Proc. of AAA-IDEA 2005, Jun. 2005.
2004
- "Analysis of Scalable Data Streams for Representations in Networked Virtual Environments". Tom Jehaes, Peter Quax, Wim Lamotte, Proc. of NETGAMES2004, ISBN 1-58113-942-X, Aug. 2004.
- "Objective and Subjective Evaluation of the Influence of Small Amounts of Delay and Jitter on a Recent First Person Shooter Game". Peter Quax, Patrick Monsieurs, Wim Lamotte, Danny De Vleeschauwer, Natalie Degrande, Proc. of NETGAMES2004, ISBN 1-58113-942-X, Aug. 2004.
- "Scalable Transmission of Avatar Video Streams in Virtual Environments". Peter Quax, Chris Flerackers, Tom Jehaes, Patrick Monsieurs, Wim Lamotte, Proc. of ICME2004, ISBN 0-7803-8604-3, Jun. 2004.
- "Hybrid Representations to Improve both Streaming and Rendering of Dynamic Networked Virtual Environments". Tom Jehaes, Peter Quax, Patrick Monsieurs, Wim Lamotte, Proc. of VRCAI2004, pp. 26 - 32, ISBN 1-58113-884-9, Jun. 2004.
- "Using Autonomous Avatars to Simulate a Large-Scale Multi-User Networked Virtual Environment". Peter Quax, Patrick Monsieurs, Tom Jehaes, Wim Lamotte, Proc. of VRCAI2004, pp. 88 - 94, ISBN 1-58113-884-9, Jun. 2004.
- "Performance Evaluation of Client-Side Video Stream Quality Selection using Autonomous Avatars". Peter Quax, Patrick Monsieurs, Tom Jehaes, Wim Lamotte, Proc. of ACE2004, pp. 251 - 256, ISBN 1-58113-882-2, Jun. 2004.
2003
- "A Multi-User Framework Supporting Video-Based Avatars". Peter Quax, Tom Jehaes, Pieter Jorissen, Wim Lamotte, Proc. of NetGames 2003, pp. 137 - 147, ACM Press, ISBN 1-58113-734-6, May 2003.
2002
- "Designing a Virtual Environment for Large Audiences (LNCS Reprint)". Jori Liesenborgs, Peter Quax, Wim Lamotte, Frank Van Reeth, Proc. of ICOIN-16, pp. (II) - 585 - (II) - 595, ISBN 3-540-44256-1, ISSN 0302-9743, Jan. 2002.
- "Designing a Virtual Environment for Large Audiences". Jori Liesenborgs, Peter Quax, Frank Van Reeth, Wim Lamotte, Proc. of ICOIN-16, pp. 3A-2.1 - 3A-2.10, Jan. 2002.